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## N

Nameable - Interface in net.sf.j3d.util
nameChangeEvent - Static variable in class net.sf.j3d.threeD.ui.event.SurfaceEditEvent
  The code for name change event.
neighbors() - Method in class net.sf.j3d.math.flow.BiGraph
neighbors(int, int) - Method in class net.sf.j3d.physics.test.WaveGrid
neighbors(int, int, boolean) - Method in class net.sf.j3d.physics.test.WaveGrid
net.sf.j3d.imaging - package net.sf.j3d.imaging
net.sf.j3d.io - package net.sf.j3d.io
net.sf.j3d.math - package net.sf.j3d.math
net.sf.j3d.math.cover - package net.sf.j3d.math.cover
net.sf.j3d.math.flow - package net.sf.j3d.math.flow
net.sf.j3d.obj - package net.sf.j3d.obj
net.sf.j3d.physics.circles - package net.sf.j3d.physics.circles
net.sf.j3d.physics.efield - package net.sf.j3d.physics.efield
net.sf.j3d.physics.particles - package net.sf.j3d.physics.particles
net.sf.j3d.physics.particles.conf - package net.sf.j3d.physics.particles.conf
net.sf.j3d.physics.shaders - package net.sf.j3d.physics.shaders
net.sf.j3d.physics.test - package net.sf.j3d.physics.test
net.sf.j3d.threeD.io - package net.sf.j3d.threeD.io
net.sf.j3d.threeD.raytracer.camera - package net.sf.j3d.threeD.raytracer.camera
net.sf.j3d.threeD.raytracer.constructives - package net.sf.j3d.threeD.raytracer.constructives
net.sf.j3d.threeD.raytracer.engine - package net.sf.j3d.threeD.raytracer.engine
net.sf.j3d.threeD.raytracer.graphics - package net.sf.j3d.threeD.raytracer.graphics
net.sf.j3d.threeD.raytracer.lighting - package net.sf.j3d.threeD.raytracer.lighting
net.sf.j3d.threeD.raytracer.network - package net.sf.j3d.threeD.raytracer.network
net.sf.j3d.threeD.raytracer.primitives - package net.sf.j3d.threeD.raytracer.primitives
net.sf.j3d.threeD.raytracer.shaders - package net.sf.j3d.threeD.raytracer.shaders
net.sf.j3d.threeD.raytracer.surfaceUI - package net.sf.j3d.threeD.raytracer.surfaceUI
net.sf.j3d.threeD.raytracer.textures - package net.sf.j3d.threeD.raytracer.textures
net.sf.j3d.threeD.raytracer.util - package net.sf.j3d.threeD.raytracer.util
net.sf.j3d.threeD.run - package net.sf.j3d.threeD.run
net.sf.j3d.threeD.ui.dialogs - package net.sf.j3d.threeD.ui.dialogs
net.sf.j3d.threeD.ui.displays - package net.sf.j3d.threeD.ui.displays
net.sf.j3d.threeD.ui.event - package net.sf.j3d.threeD.ui.event
net.sf.j3d.threeD.ui.menus - package net.sf.j3d.threeD.ui.menus
net.sf.j3d.threeD.ui.panels - package net.sf.j3d.threeD.ui.panels
net.sf.j3d.threeD.ui.themes - package net.sf.j3d.threeD.ui.themes
net.sf.j3d.threeD.ui.tree - package net.sf.j3d.threeD.ui.tree
net.sf.j3d.trash - package net.sf.j3d.trash
net.sf.j3d.ui - package net.sf.j3d.ui
net.sf.j3d.util - package net.sf.j3d.util
net.sf.j3d.util.graphics - package net.sf.j3d.util.graphics
NetworkClient - Class in net.sf.j3d.trash
  A NetworkClient instance can be used to send jobs/messages to a server.
NetworkClient(String, int) - Constructor for class net.sf.j3d.trash.NetworkClient
  Constructs a new NetworkClient object using the specified host information to connect to a server.
NetworkDialog - Class in net.sf.j3d.threeD.ui.dialogs
  A NetworkDialog object allows the user to set up a node group for a network.
NetworkDialog() - Constructor for class net.sf.j3d.threeD.ui.dialogs.NetworkDialog
  Constructs a new NetworkDialog object.
NetworkMenu - Class in net.sf.j3d.threeD.ui.menus
  A NetworkMenu object provides a menu that allows the user to access networking features.
NetworkMenu() - Constructor for class net.sf.j3d.threeD.ui.menus.NetworkMenu
  Constructs a new NetworkMenu object.
newInstance() - Method in class net.sf.j3d.obj.DefaultObjectFactory
newInstance() - Method in interface net.sf.j3d.obj.ObjectFactory
NewLightDialog - Class in net.sf.j3d.threeD.ui.dialogs
  A NewLightDialog object can be used to allow the user to add a Light object to a Scene object.
NewLightDialog(Scene) - Constructor for class net.sf.j3d.threeD.ui.dialogs.NewLightDialog
  Constructs a new NewLightDialog object using the specified Scene object.
NewMenu - Class in net.sf.j3d.threeD.ui.menus
  A NewMenu object extends JMenu and provides menu items for creating new scenes and surfaces.
NewMenu(Scene) - Constructor for class net.sf.j3d.threeD.ui.menus.NewMenu
  Constructs a new NewMenu object.
newScene() - Method in class net.sf.j3d.threeD.ui.menus.NewMenu
  Creates a new Scene object and fires the required events.
NewSurfaceDialog - Class in net.sf.j3d.threeD.ui.dialogs
  A NewSurfaceDialog object can be used to allow the user to add a new Surface object to a Scene object or a SurfaceGroup object.
NewSurfaceDialog(Scene) - Constructor for class net.sf.j3d.threeD.ui.dialogs.NewSurfaceDialog
  Constructs a new NewSurfaceDialog object using the specified Scene object.
NewSurfaceDialog(SurfaceGroup) - Constructor for class net.sf.j3d.threeD.ui.dialogs.NewSurfaceDialog
  Constructs a new NewSurfaceDialog object using the specified SurfaceGroup object.
next(AbstractSurface) - Method in interface net.sf.j3d.threeD.raytracer.constructives.LSystem.SurfaceFactory
nextColumn() - Method in class net.sf.j3d.math.cover.LinkedMatrix
nextColumn(int) - Method in interface net.sf.j3d.math.cover.LinkedMatrix.SolutionOutput
nextColumn(int) - Method in class net.sf.j3d.math.cover.Matrix3DSolutionOutput
nextJob() - Method in class net.sf.j3d.imaging.ArtifactDetectionTask
nextJob() - Method in class net.sf.j3d.threeD.raytracer.network.RayTracingJobFactory
nextPhrase() - Method in interface net.sf.j3d.threeD.ui.displays.ScrollingTextDisplay.TextProducer
nextRow() - Method in interface net.sf.j3d.math.cover.LinkedMatrix.SolutionOutput
nextRow() - Method in class net.sf.j3d.math.cover.Matrix3DSolutionOutput

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