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## Uses of Class
net.sf.j3d.threeD.ui.event.SceneEditEvent

Packages that use SceneEditEvent
net.sf.j3d.threeD.ui.event |

Uses of SceneEditEvent in net.sf.j3d.threeD.ui.event

Subclasses of SceneEditEvent in net.sf.j3d.threeD.ui.event
`class` | `CameraEditEvent` A CameraEditEvent object represents the event of editing the camera in the current scene.
`class` | `LightAddEvent` A LightAddEvent object represents the event of adding a new Light object to the current Scene object.
`class` | `LightEditEvent` A LightEditEvent object represents the event of editing a light in the current scene.
`class` | `LightRemoveEvent` A LightRemoveEvent object represents the event of removing a Light object from the current Scene object.
`class` | `SurfaceAddEvent` A SurfaceAddEvent object represents the event of adding a new surface to the current scene.
`class` | `SurfaceEditEvent` A SurfaceEditEvent object represents the event of editing a surface in the current scene.
`class` | `SurfaceRemoveEvent` A SurfaceRemoveEvent object represents the event of removing a Surface object from the current Scene object.

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