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## Uses of Class
threeD.raytracer.util.EditableFactory

Packages that use EditableFactory
threeD.raytracer.shaders |
threeD.raytracer.textures |
threeD.ui.dialogs |
threeD.ui.panels |

Uses of EditableFactory in threeD.raytracer.shaders

Subclasses of EditableFactory in threeD.raytracer.shaders
`class` | `ShaderFactory` The ShaderFactory class provides static methods for constructing Shader objects.

Uses of EditableFactory in threeD.raytracer.textures

Subclasses of EditableFactory in threeD.raytracer.textures
`class` | `TextureFactory` The TextureFactory class provides static methods for constructing Texture objects.

Uses of EditableFactory in threeD.ui.dialogs

Constructors in threeD.ui.dialogs with parameters of type EditableFactory
`AddDialog(java.util.Collection c, DynamicDisplay display, EditableFactory factory)` Constructs a new AddDialog object that can be used to add to the specified Set object.

Uses of EditableFactory in threeD.ui.panels

Methods in threeD.ui.panels that return EditableFactory
`EditableFactory` | `ExpandedEditPanel.getFactory()`

Methods in threeD.ui.panels with parameters of type EditableFactory
`void` | `ExpandedEditPanel.setFactory(EditableFactory factory)` Sets the EditableFactory object that will be used to create bjects to add to the Set object stored by this panel.

Constructors in threeD.ui.panels with parameters of type EditableFactory
`ShaderEditPanel(ShaderSet editing, EditableFactory factory)` Constructs a new ShaderEditPanel object.
`ExpandedEditPanel(java.util.Set editing, EditableFactory factory, javax.swing.JPanel listPanel)`
`ExpandedEditPanel(java.util.Set editing, EditableFactory factory)` Constructs a new ExpandedEditPanel object using the Editable objects stored by the specified Set object.

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| Rings Version 0.3
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Copyright 2003-05 Mike Murray