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## Uses of Class
threeD.ui.panels.ExpandedEditPanel

Packages that use ExpandedEditPanel
threeD.ui.panels |

Uses of ExpandedEditPanel in threeD.ui.panels

Subclasses of ExpandedEditPanel in threeD.ui.panels
`class` | `ShaderEditPanel` A ShaderEditPanel object can be used to allow a user to set the editable properties of members of a shader tree (assuming that they implement the Editable interface).

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Copyright 2003-05 Mike Murray