/*

 * Copyright (C) 2007  Almost Realism Software Group

 *

 *  All rights reserved.

 *  This document may not be reused without

 *  express written permission from Mike Murray.

 *  

 */



/**

 *  @author Samuel Tepper

 */



package net.sf.j3d.physics.pfield.ui;



import javax.swing.JTable;



public class HeapTable extends JTable{

	

	/*

	 * The HeapTable is the heap of all non-volumetric items,

	 * like Vectors, BRDFs, Spectra, and IntensityMaps.

	 */



	public HeapTable() {

		// TODO Auto-generated constructor stub

	}



}

