/*
 * Copyright (C) 2007  Almost Realism Software Group
 *
 *  All rights reserved.
 *  This document may not be reused without
 *  express written permission from Mike Murray.
 */

package net.sf.j3d.physics.pfield.texture;

public interface IntensityMap {
	public double getIntensity(double u, double v, double w);
}
