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## Uses of Interface
net.sf.j3d.threeD.ui.dialogs.Dialog

Packages that use Dialog
net.sf.j3d.threeD.raytracer.surfaceUI |
net.sf.j3d.threeD.ui.dialogs |
net.sf.j3d.threeD.ui.event |

Uses of Dialog in net.sf.j3d.threeD.raytracer.surfaceUI

Methods in net.sf.j3d.threeD.raytracer.surfaceUI that return Dialog
`Dialog` | `SurfaceUIFactory.SurfaceUIImpl.getDialog()`
`Dialog` | `SurfaceUI.getDialog()` Returns a Dialog object that can be used to specify extra information about this SurfaceUI object, or null if no such dialog is required.
`Dialog` | `AbstractSurfaceUI.getDialog()` Returns null.

Uses of Dialog in net.sf.j3d.threeD.ui.dialogs

Classes in net.sf.j3d.threeD.ui.dialogs that implement Dialog
`class` | `AddTransformDialog` An AddTransformDialog allows the user to select a type of transformation to apply to an AbstractSurface object.
`class` | `EditCameraDialog` An EditCameraDialog object can be used to specify the settings of a Camera object.
`class` | `EditLightDialog` An EditLightDialog object can be used to gather input from a user to specify the settings for a Light object.
`class` | `EditPlaneDialog` An EditPlaneDialog object can be used to allow a user to specify the orientation of a Plane object that is wrapped by a SurfaceUI object.
`class` | `EditPolynomialDialog` An EditPolynomialDialog object can be used to allow a user to edit the terms of a SurfaceUI object that wraps a Polynomial object.
`class` | `EditPolynomialTermDialog` An EditPolynomialTermDialog object can be used to allow the user to edit a PolynomialTerm object.
`class` | `EditTransformDialog` An EditTransformDialog object allows the user to edit the transformation properties of an AbstractSurface object.
`class` | `EditTriangleDialog` An EditTriangleDialog object can be used to allow a user to specify the vertices of a Triangle object that is wrapped by a SurfaceUI object.
`class` | `NewLightDialog` A NewLightDialog object can be used to allow the user to add a Light object to a Scene object.
`class` | `NewSurfaceDialog` A NewSurfaceDialog object can be used to allow the user to add a new Surface object to a Scene object or a SurfaceGroup object.
`class` | `RenderOptionsDialog` A RenderOptionsDialog can be used to allow the user to modify a RenderPanel object.
`class` | `SendTaskDialog` A SendTaskDialog object provides a dialog for collecting input required to submit a rendering task.

Uses of Dialog in net.sf.j3d.threeD.ui.event

Methods in net.sf.j3d.threeD.ui.event that return Dialog
`Dialog` | `DialogCloseEvent.getDialog()` Returns the dialog that has been closed.

Constructors in net.sf.j3d.threeD.ui.event with parameters of type Dialog
`DialogCloseEvent(Dialog dialog)` Constructs a new DialogCloseEvent object for the specified Dialog object.

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