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## L

l - Static variable in class net.sf.j3d.threeD.raytracer.engine.SpacePartition
last() - Method in class net.sf.j3d.math.flow.Path
lastIndexOf(Object) - Method in class net.sf.j3d.threeD.ui.tree.ShaderTreeNode
lastRay - Static variable in class net.sf.j3d.threeD.raytracer.shaders.RefractionShader
LEFT - Static variable in class net.sf.j3d.threeD.raytracer.constructives.LSystem
length() - Method in class net.sf.j3d.util.graphics.RGB
length() - Method in class net.sf.j3d.util.Vector
  Returns the length of the vector represented by this Vector object as a double value.
lengthSq() - Method in class net.sf.j3d.util.Vector
  Returns the squared length of the vector represented by this Vector object as a double value.
lessIndent() - Method in class net.sf.j3d.threeD.io.FilePrintWriter
lessIndent() - Method in class net.sf.j3d.threeD.io.JTextAreaPrintWriter
  Reduces the indent used for this JTextAreaPrintWriter object.
lessIndent() - Method in interface net.sf.j3d.threeD.io.PrintWriter
  Reduces the indent.
license - Static variable in class net.sf.j3d.threeD.run.Settings
  String containing information on how to access the full software license.
licenseInfo - Static variable in class net.sf.j3d.threeD.run.Settings
  String containing license information for this software.
Light - Interface in net.sf.j3d.threeD.raytracer.lighting
  A Light implmentation provides lighting information used for rendering.
LightAddEvent - Class in net.sf.j3d.threeD.ui.event
  A LightAddEvent object represents the event of adding a new Light object to the current Scene object.
LightAddEvent(Light) - Constructor for class net.sf.j3d.threeD.ui.event.LightAddEvent
  Constructs a new LightAddEvent object using the specified target.
LightEditEvent - Class in net.sf.j3d.threeD.ui.event
  A LightEditEvent object represents the event of editing a light in the current scene.
LightEditEvent(int, Light) - Constructor for class net.sf.j3d.threeD.ui.event.LightEditEvent
  Constructs a new LightEditEvent object with the specified integer code and target.
LightEvent - Interface in net.sf.j3d.threeD.ui.event
  A LightEvent object represents an event that targets a light.
LightInfoPanel - Class in net.sf.j3d.threeD.ui.panels
  A LightInfoPanel object allows access to a list of Light objects contained in the specified Scene object.
LightInfoPanel(Scene) - Constructor for class net.sf.j3d.threeD.ui.panels.LightInfoPanel
  Constructs a new LightInfoPanel object using the specified Scene object.
lightingCalculation(Ray, Surface[], Light[], RGB, double, double, ShaderParameters) - Static method in class net.sf.j3d.threeD.raytracer.engine.RayTracingEngine
  Performs intersection and lighting calculations for the specified Ray, Surfaces, and Lights.
lightingCalculation(Vector, Vector, Surface, Surface[], Light[], ShaderParameters) - Static method in class net.sf.j3d.threeD.raytracer.engine.RayTracingEngine
  Performs the lighting calculations for the specified surface at the specified point of intersection on that surface using the lighting data from the specified Light objects and returns an RGB object that represents the color of the point.
lightingCalculation(Vector, Vector, Surface, Surface[], Light, Light[], ShaderParameters) - Static method in class net.sf.j3d.threeD.raytracer.engine.RayTracingEngine
  Performs the lighting calculations for the specified surface at the specified point of interesection on that surface using the lighting data from the specified Light object and returns an RGB object that represents the color of the point.
LightListModel - Class in net.sf.j3d.threeD.ui.panels
  The LightListModel class extends AbstractListModel and provides a list model that dynamically displays the Light objects of a Scene object.
LightListModel(Scene) - Constructor for class net.sf.j3d.threeD.ui.panels.LightListModel
  Constructs a new LightListModel object using the specified Scene object.
LightPersistenceDelegate - Class in net.sf.j3d.threeD.io
  A LightPersistenceDelegate object adjusts the way the a Light object is encoded into XML when using an XMLEncoder.
LightPersistenceDelegate() - Constructor for class net.sf.j3d.threeD.io.LightPersistenceDelegate
LightRemoveEvent - Class in net.sf.j3d.threeD.ui.event
  A LightRemoveEvent object represents the event of removing a Light object from the current Scene object.
LightRemoveEvent(Light) - Constructor for class net.sf.j3d.threeD.ui.event.LightRemoveEvent
  Constructs a new LightRemoveEvent object using the specified target.
LightSource - Interface in net.sf.j3d.physics.efield
LINEAR - Static variable in class net.sf.j3d.physics.RigidBodyTableModel
linearColumnNames - Static variable in class net.sf.j3d.physics.RigidBodyTableModel
linearImpulse(Vector) - Method in class net.sf.j3d.physics.RigidBody.State
lineBreak - Static variable in class net.sf.j3d.io.RSSFeed
LinkedMatrix - Class in net.sf.j3d.math.cover
LinkedMatrix(boolean[][]) - Constructor for class net.sf.j3d.math.cover.LinkedMatrix
LinkedMatrix.Node - Class in net.sf.j3d.math.cover
LinkedMatrix.Node() - Constructor for class net.sf.j3d.math.cover.LinkedMatrix.Node
LinkedMatrix.SolutionOutput - Interface in net.sf.j3d.math.cover
listIterator() - Method in class net.sf.j3d.threeD.ui.tree.ShaderTreeNode
listIterator(int) - Method in class net.sf.j3d.threeD.ui.tree.ShaderTreeNode
loadPieceFromGTS(int, String) - Method in class net.sf.j3d.math.cover.Matrix3DSolutionOutput
loadPieceFromGTS(int, InputStream) - Method in class net.sf.j3d.math.cover.Matrix3DSolutionOutput
loadPrimes(DatabaseConnection, long, long) - Static method in class net.sf.j3d.math.Functions
loadProperties(Properties) - Method in class net.sf.j3d.physics.Simulation
loadScene(String) - Method in class net.sf.j3d.threeD.raytracer.network.RayTracingJob
loadScene(String) - Method in interface net.sf.j3d.threeD.raytracer.network.SceneLoader
loadTree() - Method in class net.sf.j3d.threeD.raytracer.engine.SpacePartition
loadTree(int) - Method in class net.sf.j3d.threeD.raytracer.engine.SpacePartition
loadTree() - Method in class net.sf.j3d.threeD.raytracer.primitives.Mesh
loadTriangles() - Method in class net.sf.j3d.threeD.raytracer.primitives.Mesh
local - Variable in class net.sf.j3d.threeD.raytracer.network.RayTracingJob
localSplashImage - Static variable in class net.sf.j3d.threeD.run.Settings
  String containing the local location of the splash screen image.
locationChangeEvent - Static variable in class net.sf.j3d.threeD.ui.event.CameraEditEvent
  The code for a location change event.
locationChangeEvent - Static variable in class net.sf.j3d.threeD.ui.event.LightEditEvent
  The code for a location change event.
locationChangeEvent - Static variable in class net.sf.j3d.threeD.ui.event.SurfaceEditEvent
  the code for location change event.
logLevel - Static variable in class net.sf.j3d.math.cover.LinkedMatrix
LSystem - Class in net.sf.j3d.threeD.raytracer.constructives
LSystem(Hashtable) - Constructor for class net.sf.j3d.threeD.raytracer.constructives.LSystem
LSystem.Statement - Interface in net.sf.j3d.threeD.raytracer.constructives
LSystem.SurfaceFactory - Interface in net.sf.j3d.threeD.raytracer.constructives

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