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## Package net.sf.j3d.threeD.raytracer.shaders

Interface Summary
Shader | The Shader interface is implemented by classes that provide a method for shading a surface.

Class Summary
BlendingShader | A BlendingShader object provides a method for blending values from two different ColorProducer instances based on lighting.
CheckerBoardShader |
DiffuseShader | A DiffuseShader object provides a shading method for diffuse surfaces.
HighlightShader | A HighlightShader object provides a shading method for highlights on surfaces.
ReflectionShader | A ReflectionShader object provides a shading method for reflective surfaces.
RefractionShader | A RefractionShader object provides a shading method for dielectric surfaces.
ShaderFactory | The ShaderFactory class provides static methods for constructing Shader objects.
ShaderParameters | A ShaderParameters object stores parameters needed by most Shader implementations.
ShaderSet |
SilhouetteShader | A SilhouetteShader object can be used to shade a surface with one color value for all parts of the surface.
TextureShader | A TextureShader object uses a Texture object as a filter for shader output.

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