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## Uses of Interface
net.sf.j3d.physics.RigidBody

Packages that use RigidBody
net.sf.j3d.physics |

Uses of RigidBody in net.sf.j3d.physics

Classes in net.sf.j3d.physics that implement RigidBody
`class` | `Plane`
`class` | `Sphere`

Methods in net.sf.j3d.physics with parameters of type RigidBody
`Vector[]` | `Plane.intersect(RigidBody b)`
`Vector[]` | `Sphere.intersect(RigidBody b)`
`Vector[]` | `RigidBody.intersect(RigidBody b)` Performs intersection calculations for this RigidBody object and the specified RigidBody object.

Constructors in net.sf.j3d.physics with parameters of type RigidBody
`CameraObject(RigidBody model)`
`Simulation(int width, int height, double ox, double oy, double scale, RigidBody[] bodies, double dt, int itr, UpdateListener l, String outputDir)` Constructs a new Simulation object using the specified parameters.
`Simulation(int width, int height, RigidBody[] bodies, double dt, int itr)`
`Simulation(int width, int height, RigidBody[] bodies, double dt, int itr, UpdateListener l)`
`Simulation(int width, int height, RigidBody[] bodies, double dt, int itr, UpdateListener l, String outputDir)`

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