AbstractSurface is an abstract implementation of Surface that takes care of all of the standard methods of Surface
that are shared by all Surface implementations in the same way.
AbstractSurfaceUI is an abstract implementation of the SurfaceUI interface
that takes care of all of the standard methods of SurfaceUI that all SurfaceUI implementations
use in the same way.
Sets the underlying AbstractSurface object of this AbstractSurfaceUI to the specified AbstractSurface object and
sets the name to the specified String object.
Adds the specified Object to this set and returns true.
add() -
Method in class net.sf.j3d.threeD.ui.dialogs.AddDialog
Constructs a new Editable object of the type specified by the current selection in the combo box
on this dialog, adds it to the Set object stored by this AddDialog object, and updates the
DynamicDisplay object stored by this AddDialog.
Adds the specified Surface object to this SurfaceGroup object and sets its parent
to this SurfaceGroup object (if it is an instance of AbstractSurface).
Performs the lighting calculations for the specified surface at the specified point of
interesection on that surface using the lighting data from the specified AmbientLight
object and returns an RGB object that represents the color of the point.
Applies the changes made in this dialog to the Camera object being edited and fires the necessary events
if the current EventHandler is not set to null.
Applies the changes made in this dialog to the Light object being edited and fires the necessary events
if the current EventHandler is not set to null.
Applies the changes made in the dialog to the PlaneUI object being edited and fires the necessary events
if the current EventHandler is not set to null.
Applies the changes made in this dialog to the TriangleUI object being edited and fires the necessary events
if the current EventHandler is not set to null.
Applies the changes made in this panel to the AbstractSurface object being edited and fires the necessary events
if the current EventHandler is not set to null.
Applies the changes made in this panel to the AbstractSurfaceUI object being edited
and fires the necessary events if the current EventHandler is not set to null.