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V

V(int) - Method in class net.sf.j3d.math.flow.Digraph
 
valueChanged(TreeSelectionEvent) - Method in class net.sf.j3d.ui.ObjectTreeDisplay
 
Vector - Class in net.sf.j3d.util
A Vector object represents a 3d vector.
Vector() - Constructor for class net.sf.j3d.util.Vector
Constructs a Vector object with coordinates at the origin.
Vector(double, double, double, int) - Constructor for class net.sf.j3d.util.Vector
Constructs a new Vector object using the specified coordinates.
Vector(double, double, double) - Constructor for class net.sf.j3d.util.Vector
Constructs a new Vector object using the specified cartesian coordinates.
VELOCITY - Static variable in class net.sf.j3d.physics.shaders.RigidBodyStateShader
 
verbose - Static variable in class net.sf.j3d.imaging.ArtifactDetector
 
verbose - Static variable in class net.sf.j3d.math.cover.LinkedMatrix
 
verbose - Static variable in class net.sf.j3d.math.cover.SpanCalculator
 
verboseRender - Static variable in class net.sf.j3d.threeD.raytracer.network.RayTracingJob
 
version - Static variable in class net.sf.j3d.threeD.run.Settings
String containing the version number of this software.
Vertex - Class in net.sf.j3d.math.flow
 
Vertex() - Constructor for class net.sf.j3d.math.flow.Vertex
 
Vertex(String) - Constructor for class net.sf.j3d.math.flow.Vertex
 
vertices - Variable in class net.sf.j3d.math.flow.Digraph
 
viewingDirectionChangeEvent - Static variable in class net.sf.j3d.threeD.ui.event.CameraEditEvent
The code for a viewing direction change event.

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