Uses of Class
net.sf.j3d.threeD.raytracer.engine.RenderParameters

Packages that use RenderParameters
net.sf.j3d.threeD.raytracer.engine   
net.sf.j3d.threeD.run   
net.sf.j3d.threeD.ui.displays   
 

Uses of RenderParameters in net.sf.j3d.threeD.raytracer.engine
 

Methods in net.sf.j3d.threeD.raytracer.engine with parameters of type RenderParameters
static RGB[][] RayTracingEngine.render(Scene scene, RenderParameters p, ProgressMonitor monitor)
          Renders the specified scene.
static RGB[][] RayTracingEngine.render(Surface[] surfaces, Camera camera, Light[] lights, RenderParameters p, ProgressMonitor monitor)
          Computes all intersection and lighting calculations required to produce an image of the specified width and height that is a rendering of the specified set of Surface objects using the data from the specified Camera and Light object.
 

Uses of RenderParameters in net.sf.j3d.threeD.run
 

Methods in net.sf.j3d.threeD.run that return RenderParameters
 RenderParameters Project.getRenderParameters()
           
 

Methods in net.sf.j3d.threeD.run with parameters of type RenderParameters
 void Project.setRenderParameters(RenderParameters r)
          Sets the RenderParameters object stored by this Project object.
 

Uses of RenderParameters in net.sf.j3d.threeD.ui.displays
 

Methods in net.sf.j3d.threeD.ui.displays that return RenderParameters
 RenderParameters RenderTestFrame.getRenderParameters()