Uses of Interface
net.sf.j3d.threeD.raytracer.shaders.Shader

Packages that use Shader
net.sf.j3d.physics.shaders   
net.sf.j3d.threeD.raytracer.engine   
net.sf.j3d.threeD.raytracer.shaders   
net.sf.j3d.threeD.ui.tree   
 

Uses of Shader in net.sf.j3d.physics.shaders
 

Classes in net.sf.j3d.physics.shaders that implement Shader
 class RigidBodyStateShader
          A RigidBodyStateShader object can be used to modify the display of other shaders based on a property of the state of a RigidBody object.
 

Methods in net.sf.j3d.physics.shaders that return Shader
 Shader RigidBodyStateShader.getShader()
           
 

Constructors in net.sf.j3d.physics.shaders with parameters of type Shader
RigidBodyStateShader(int type, double min, double max, Shader s)
          Constructs a new RigidBodyStateShader object that shades based on the state property specified by the integer type code.
 

Uses of Shader in net.sf.j3d.threeD.raytracer.engine
 

Methods in net.sf.j3d.threeD.raytracer.engine with parameters of type Shader
 boolean AbstractSurface.addShader(Shader shader)
          Appends the specified Shader object to the list of Shader objects used to shade this AbstractSurface.
 void AbstractSurface.setShaders(Shader[] shaders)
          Sets the Shader objects (used to shade this AbstractSurface) to those specified.
 

Uses of Shader in net.sf.j3d.threeD.raytracer.shaders
 

Classes in net.sf.j3d.threeD.raytracer.shaders that implement Shader
 class BlendingShader
          A BlendingShader object provides a method for blending values from two different ColorProducer instances based on lighting.
 class CheckerBoardShader
           
 class DiffuseShader
          A DiffuseShader object provides a shading method for diffuse surfaces.
 class HighlightShader
          A HighlightShader object provides a shading method for highlights on surfaces.
 class ReflectionShader
          A ReflectionShader object provides a shading method for reflective surfaces.
 class RefractionShader
          A RefractionShader object provides a shading method for dielectric surfaces.
 class ShaderSet
           
 class SilhouetteShader
          A SilhouetteShader object can be used to shade a surface with one color value for all parts of the surface.
 class TextureShader
          A TextureShader object uses a Texture object as a filter for shader output.
 

Uses of Shader in net.sf.j3d.threeD.ui.tree
 

Methods in net.sf.j3d.threeD.ui.tree that return Shader
 Shader ShaderTreeNode.getShader()
           
 

Constructors in net.sf.j3d.threeD.ui.tree with parameters of type Shader
ShaderTreeNode(Shader s, TreeNode parent)
          Constructs a new ShaderTreeNode object.