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java.lang.Objectnet.sf.j3d.threeD.run.RayTracer
public class RayTracer
The RayTracer class uses standard ui components from the threeD.ui package to provide a user interface for the ray tracing engine.
| Field Summary | |
|---|---|
static String |
help
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| Constructor Summary | |
|---|---|
RayTracer(Scene scene)
Constructs a new RayTracer object using the specified Scene object. |
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| Method Summary | |
|---|---|
void |
eventFired(Event event)
Method called when an event has been fired. |
EventHandler |
getEventHandler()
Returns the EventHandler object used by the ray tracing interface. |
static void |
main(String[] args)
Starts the ray tracing interface. |
void |
setEventHandler(EventHandler handler)
Sets the EventHandler object used by the ray tracing interface. |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
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public static final String help
| Constructor Detail |
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public RayTracer(Scene scene)
| Method Detail |
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public static void main(String[] args)
public void eventFired(Event event)
eventFired in interface EventListenerpublic void setEventHandler(EventHandler handler)
setEventHandler in interface EventGeneratorpublic EventHandler getEventHandler()
getEventHandler in interface EventGenerator
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