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| Packages that use DynamicDisplay | |
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| net.sf.j3d.threeD.ui.dialogs | |
| net.sf.j3d.threeD.ui.panels | |
| Uses of DynamicDisplay in net.sf.j3d.threeD.ui.dialogs |
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| Constructors in net.sf.j3d.threeD.ui.dialogs with parameters of type DynamicDisplay | |
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AddDialog(Collection c,
DynamicDisplay display,
EditableFactory factory)
Constructs a new AddDialog object that can be used to add to the specified Set object. |
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AddTransformDialog(AbstractSurface surface,
DynamicDisplay display)
Constructs a new AddTransformDialog object using the specified AbstractSurface object. |
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EditRGBDialog(RGB color,
DynamicDisplay display)
Constructs a new EditRGBDialog that can be used to edit the specified RGB object. |
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EditTransformDialog(AbstractSurface surface,
int index,
DynamicDisplay display)
Constructs a new EditTransformDialog object that can be used to edit the transformation of the specified AbstractSurface object at the specified index. |
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EditVectorDialog(Vector vector,
DynamicDisplay display)
Constructs a new EditVectorDialog that can be used to edit the specified Vector object. |
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| Uses of DynamicDisplay in net.sf.j3d.threeD.ui.panels |
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| Classes in net.sf.j3d.threeD.ui.panels that implement DynamicDisplay | |
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class |
ExpandedEditPanel
An ExpandedEditPanel object can be used to allow a user to set the properties of a set of Editable objects. |
class |
ExtendedCellEditor
An ExtendedCellEditor object can be used to allow a user to edit values in a table including instances of RGB and Vector. |
class |
ShaderEditPanel
A ShaderEditPanel object can be used to allow a user to set the editable properties of members of a shader tree (assuming that they implement the Editable interface). |
class |
TransformSurfacePanel
A TransformSurfacePanel can be used to allow the user to modify an AbstractSurface object's transformations. |
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