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Rings Version 0.3 |
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| Packages that use Intersection | |
| threeD.raytracer.engine | |
| threeD.raytracer.lighting | |
| threeD.raytracer.primitives | |
| threeD.raytracer.surfaceUI | |
| Uses of Intersection in threeD.raytracer.engine |
| Methods in threeD.raytracer.engine that return Intersection | |
Intersection |
SurfaceGroup.intersectAt(Ray ray)
Returns an Intersection object that represents the ray-surface intersections for the AbstractSurface object which is intersected closest to the origin of the ray (>= 0). |
Intersection |
Surface.intersectAt(Ray ray)
Returns an Intersection object that represents the values for t that solve the vector equation p = o + t * d where p is a point of intersection of the specified ray and the surface. |
static Intersection |
RayTracingEngine.closestIntersection(Ray ray,
Surface[] surfaces)
Returns an Intersection object that represents the closest intersection (>= RayTracingEngine.e) between a surface in the specified array of Surface objects and the ray represented by the specified Ray object. |
| Methods in threeD.raytracer.engine with parameters of type Intersection | |
static double |
RayTracingEngine.closestIntersectionAt(Intersection intersect)
Returns the value (>= RayTracingEngine.e) of the closest intersection point of the specified Intersection object If there are no positive intersections, -1.0 is returned. |
| Uses of Intersection in threeD.raytracer.lighting |
| Methods in threeD.raytracer.lighting that return Intersection | |
Intersection |
PointLightGrid.intersectAt(Ray ray)
Returns null. |
| Uses of Intersection in threeD.raytracer.primitives |
| Methods in threeD.raytracer.primitives that return Intersection | |
Intersection |
Triangle.intersectAt(Ray ray)
Returns an Intersection object representing the points along the ray represented by the specified Ray object that intersection between the ray and the triangle represented by this Triangle object occurs. |
Intersection |
Sphere.intersectAt(Ray ray)
Returns an Intersection object representing the points along the ray represented by the specified Ray object that intersection between the ray and the sphere represented by this Sphere object occurs. |
Intersection |
Polynomial.intersectAt(Ray ray)
Returns an array of double values representing the distance along the ray represented by the specified Ray object that intersection between the ray and the polynomial surface represented by this Polynomial object occurs. |
Intersection |
Plane.intersectAt(Ray ray)
Returns an Intersection object representing the points along the ray represented by the specified Ray object that intersection between the ray and the plane represented by this Plane object occurs. |
Intersection |
Mesh.intersectAt(Ray ray)
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Intersection |
Cylinder.intersectAt(Ray ray)
Returns an Intersection object representing the points along the ray represented by the specified Ray object that intersection between the ray and the cylinder represented by this Cylinder object occurs. |
Intersection |
CSG.intersectAt(Ray ray)
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Intersection |
Cone.intersectAt(Ray ray)
Returns an Intersection object representing the points along the ray represented by the specified Ray object that intersection between the ray and the cone represented by this Cone object occurs. |
| Uses of Intersection in threeD.raytracer.surfaceUI |
| Methods in threeD.raytracer.surfaceUI that return Intersection | |
Intersection |
AbstractSurfaceUI.intersectAt(Ray ray)
Returns an Intersection object representing the point along the ray represented by the specified Ray object that intersection between the ray and the surface represented by this AbstractSurfaceUI occurs. |
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Rings Version 0.3 |
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