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java.lang.ObjectthreeD.raytracer.surfaceUI.AbstractSurfaceUI
threeD.raytracer.surfaceUI.ConeUI
A ConeUI object is an extension of the basic Cone object that can be used in an application with a user interface.
| Field Summary |
| Fields inherited from class threeD.raytracer.surfaceUI.AbstractSurfaceUI |
surface |
| Constructor Summary | |
ConeUI()
Constructs a new ConeUI object that represents a cone with a base radius of 1.0, centered at the origin, that is black. |
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ConeUI(Cone cone)
Constructs a new ConeUI object based on the specified Cone object. |
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ConeUI(Vector location,
double radius)
Constructs a new ConeUI object that represents a cone with the specified base radius, and location, that is black. |
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ConeUI(Vector location,
double radius,
RGB color)
Constructs a new ConeUI object that represents a cone with the specified base radius, location, and color. |
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| Method Summary | |
void |
draw(Graphics g,
Camera camera)
Draws a simple representation of the cone represented by this ConeUI object on the specified Graphics object using the viewing settings of the specified Camera object. |
String |
getType()
Returns "Primitive Cone" as the surface type of this ConeUI object. |
| Methods inherited from class threeD.raytracer.surfaceUI.AbstractSurfaceUI |
getColorAt, getDialog, getName, getNormalAt, getShadeBack, getShadeFront, getSurface, hasDialog, intersect, intersectAt, setName, setParent, setSurface, shade, toString |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
public ConeUI()
public ConeUI(Vector location,
double radius)
public ConeUI(Vector location,
double radius,
RGB color)
public ConeUI(Cone cone)
| Method Detail |
public String getType()
public void draw(Graphics g,
Camera camera)
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