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java.lang.ObjectthreeD.run.RayTracer
The RayTracer class uses standard ui components from the threeD.ui package to provide a user interface for the ray tracing engine.
| Field Summary | |
static java.lang.String |
help
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| Constructor Summary | |
RayTracer(Scene scene)
Constructs a new RayTracer object using the specified Scene object. |
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| Method Summary | |
void |
eventFired(Event event)
Method called when an event has been fired. |
EventHandler |
getEventHandler()
Returns the EventHandler object used by the ray tracing interface. |
static void |
main(java.lang.String[] args)
Starts the ray tracing interface. |
void |
setEventHandler(EventHandler handler)
Sets the EventHandler object used by the ray tracing interface. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
public static final java.lang.String help
| Constructor Detail |
public RayTracer(Scene scene)
| Method Detail |
public static void main(java.lang.String[] args)
public void eventFired(Event event)
eventFired in interface EventListenerpublic void setEventHandler(EventHandler handler)
setEventHandler in interface EventGeneratorpublic EventHandler getEventHandler()
getEventHandler in interface EventGenerator
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