Rings
Version 0.3

threeD.ui.event
Class LightAddEvent

java.lang.Object
  extended bythreeD.ui.event.SceneEvent
      extended bythreeD.ui.event.SceneEditEvent
          extended bythreeD.ui.event.LightAddEvent
All Implemented Interfaces:
Event, LightEvent

public class LightAddEvent
extends SceneEditEvent
implements LightEvent

A LightAddEvent object represents the event of adding a new Light object to the current Scene object.


Constructor Summary
LightAddEvent(Light target)
          Constructs a new LightAddEvent object using the specified target.
 
Method Summary
 Light getTarget()
          Returns the target of this LightAddEvent object.
 java.lang.String toString()
          Returns "LightAddEvent".
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

LightAddEvent

public LightAddEvent(Light target)
Constructs a new LightAddEvent object using the specified target.

Method Detail

getTarget

public Light getTarget()
Returns the target of this LightAddEvent object.

Specified by:
getTarget in interface LightEvent

toString

public java.lang.String toString()
Returns "LightAddEvent".

Overrides:
toString in class SceneEditEvent

Rings
Version 0.3

Copyright 2003-05 Mike Murray