Rings
Version 0.3

threeD.ui.event
Class SurfaceAddEvent

java.lang.Object
  extended bythreeD.ui.event.SceneEvent
      extended bythreeD.ui.event.SceneEditEvent
          extended bythreeD.ui.event.SurfaceAddEvent
All Implemented Interfaces:
Event, SurfaceEvent

public class SurfaceAddEvent
extends SceneEditEvent
implements SurfaceEvent

A SurfaceAddEvent object represents the event of adding a new surface to the current scene.


Constructor Summary
SurfaceAddEvent(Surface target)
          Constructs a new SurfaceAddEvent object with the specified target.
 
Method Summary
 Surface getTarget()
          Returns the target of this SurfaceAddEvent object.
 java.lang.String toString()
          Returns "SurfaceAddEvent";
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

SurfaceAddEvent

public SurfaceAddEvent(Surface target)
Constructs a new SurfaceAddEvent object with the specified target.

Method Detail

getTarget

public Surface getTarget()
Returns the target of this SurfaceAddEvent object.

Specified by:
getTarget in interface SurfaceEvent

toString

public java.lang.String toString()
Returns "SurfaceAddEvent";

Overrides:
toString in class SceneEditEvent

Rings
Version 0.3

Copyright 2003-05 Mike Murray