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Class Summary |
| CameraEditEvent |
A CameraEditEvent object represents the event of editing the camera in the current scene.
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| DialogCloseEvent |
A DialogCloseEvent object represents the event of closing a dialog. |
| EventHandler |
An EventHandler object provides an interface for comunication between EventGenerators and EventListeners. |
| LightAddEvent |
A LightAddEvent object represents the event of adding a new Light object to the current Scene object. |
| LightEditEvent |
A LightEditEvent object represents the event of editing a light in the current scene.
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| LightRemoveEvent |
A LightRemoveEvent object represents the event of removing a Light object from the current Scene object. |
| SceneCloseEvent |
A SceneCloseEvent object represents the event of closing the current scene. |
| SceneEditEvent |
A SceneEditEvent object represents the event of editing an element of the current scene. |
| SceneEvent |
A SceneEvent object represents an event that has taken place within the current scene. |
| SceneOpenEvent |
A SceneOpenEvent object represents the event of opening of a new scene.
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| SurfaceAddEvent |
A SurfaceAddEvent object represents the event of adding a new surface to the current scene. |
| SurfaceEditEvent |
A SurfaceEditEvent object represents the event of editing a surface in the current scene.
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| SurfaceRemoveEvent |
A SurfaceRemoveEvent object represents the event of removing a Surface object from the current Scene object. |
| UIEvent |
A UIEvent represents an event that involves the user interface. |